![]() This has been a problem for the developers since the start of LoL, really. League of Legends has never been a truly balanced game. And if we think about it, the players aren’t wrong! And soon, the whole League of Legends fan base began to joke about Riot’s inability to fix the numerous issues with the game, despite having their 200+ years of combined and professional experience with game-development! Reddit posts, forum pages, and YouTube videos beamed with memes about every bug and imbalance in LoL, all shaming Lutz and the whole of Riot Games for the comment. But Riot Lutz completely demolished all of HaRAMbe’s suggestions by saying the now-famous quote, “Being good at playing a certain character in a video game is valuable, but I think I’ll take the 200+ collective years of professional game design experience “.īeing good at playing a certain character in a video game is valuable, but I think I’ll take the 200+ collective years of professional game design experience.- Nathan Lutz January 8, 2020Īs you can imagine, this spread quicker than Malazhar’s E. In short, the HaRAMbe complained about the lack of damage in his champion’s kit. It all started on the good old Twitter, when a Wukong OTP player from NA, called HaRAMbe, had a 1v1 duel with the game developer Riot Lutz publicly. But why do LoL players tease Riot Games about their 200+ professional experience? And why is Aphelios at the forefront of the prank? And at this point, the whole situation has turned into sort of a meme, and the joke never gets old. It seems like every time a fan criticizes League of Legends, the developers always fire back with the same statement. Riot Games have been throwing their 200+ years of collective game-designing experience left and right recently.
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